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Unreal Engine Blueprint System - Fade

Edit: This is now available as a Tier 3 reward on my Patreon: https://www.patreon.com/GhislainGir

This is a blueprint based system I prototyped for an indie game back in 2018. The game had a diablo-like camera and faced the issue of having the player's character hidden by assets. The player could also explore multiple-floored buildings so a simple was designed.

Interior/Exterior logic

Interior/Exterior logic

Camera direction awareness

Camera direction awareness

Support for multiple floors

Support for multiple floors