Project files are available as a Tier 2 reward on my Patreon (only include the barebone version of this project, as showcased in the video): https://www.patreon.com/GhislainGir
Hey! Here's part two of my advanced boat simulation series. I dive deep into the makings of a complex diffusing foam system. One able to accurately capture particles precisely intersecting with the water. It has a cost (I'm looking at you scene capture) but it's not that terrible. It also has a few limitations and quirks but it's all explained in the video. Hope you'll like it :)