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Unreal Engine Blueprint - Circle Packing Algorithm 02

Files are available as a Tier 1 reward on my Patreon: https://www.patreon.com/GhislainGir

A somewhat yet interesting algorithm I came up with to generate pseudo-random non-overlapping 2D or 3D positions with varying radius

Demo/breakdown video

The algorithm can generate 2D or 3D positions by computing non-intersecting circles or spheres